Hi all,
I have a noob’s question. It has to do with materials, textures and nodes, which I don’t fully understand yet.
I’ve done tutorials before about UV mapping and I found it to be quite straight forward. Now I’m working in a different project and I cannot get it to work. There is something different, some button I activated, or some propierties… I really don’t know.
So here’s the thing. When you start a new project, materials can be created for an object and the Preview, Textures and the like can be seen in the righ panel. But in my project, when I create a new material in a new object, I only see the surface propierties, and there is no Textures tab anymore. It is only there when I go into edit mode, and only TexDraw is available. I don’t know if I’m making myself clear here. Should I take some screenshots?
Anyway, everything looks easy when following a tutorial from scratch, but I can’t start it all again and I know it must be some silly button somewhere. Can anybody give me a hand?
Thank you