In the past few months I’ve been working on some rather low-end objects for a game I enjoy playing. I already know how to successfully export the object from Blender and get the object to show in-game. I’ve done that multiple times.
The problem I’m having is with the textures of my faces. About 2 weeks ago I finished some work on these objects and then had my system reformatted. Naturally I did not want to lose my work so I saved a backup copy to a network drive. After my computer returned and I successfully updated it and installed all my applications I retrieved my files from the network drive and attempted to open them with Blender.
The file opened fine. The textures, though, didn’t. Everything I’ve tried (re-saving the textures, taking a screen shot of the textures and saving that, re-naming the file-name of the blender file, re-naming the shapes inside blender, moving the files to other directories) has failed so far. All I get is a pink texture on top of my objects. Any ideas as to how to fix this problem?
If you need access to some screen shots of the objects or the actual files themselves, let me know.
Thanks in advance.