I am working on modelling this High Rise building, designed by Santiago Calatrava. I am still finishing the modelling, but I can’t find the right settings for materials and texturing…Any idea or advise would be welcome
Unfortunately the reference is shoot, with an overcast (not that uncommon in Malmö, where the building stands). If you find some images that have more dynamic skies, you will notice that there is a slight “reflectance” (slight specular might be enough) to the white, that makes the white more alive, in the real building and most likely in the render as well.