Hi,
I’ve searched on the net a tutorial but I haven’t find one.
I created a cube with a very low width, It looks like a plane.
I’d like to put a texture on one side, and a texture on the other side.
But I didn’t manage to do that.
Thanks for your help.
Bye
Vincent
Mmmm…
I, personally, woud make two objects out of one (that is, two half -thin- cubes) and assign two different materials to each, with different texture.
If you want to keep just 1 object, you can try the UV mapping texturing (sear h for this)
Stefano
select each face separately, and assign a separate uv texture to it.
Couldn’t you just assign one texture to the vertices on one side and a different one to the vertices on the other?
That would give different textures on different sides without UV mapping.
Uv mapping to a cube, long method
http://membres.lycos.fr/bobois/Tuts/uvmapping/uvmapping03.html
apply texture to individual faces, easy method. # finish modeling before texturing,
http://www.planetannihilation.com/terragen/tut_texturing.shtml
Or, you can select one face, go to editbuttons, click “New” then “Assign”, just left of center.
Then there are 2 materials on your cube, one on each side. Use the button labelled “2 Mat 1” in materialbuttons to switch between them.
thanks for all your answers …
I’m going to test each …
Vincent