I’m only started to learn texturing and I want to make something like a first attached image.
I have made a texture image which I want to tile along the curved hose I modeled, but I fail to make something nice looking I made the texture image repeat by increasing it’s sizeX,Y,Z, but it still bends and twists at some points and I can’t understand why? I made it to map as a Tube.
I’ve modeled a hose like this: I created a cylinder, removed top+bottom, applied an array modifier along Z several times. Then I created a simple curve and applied a Curve modifier to that “arrayed” cylinder.
See the second attached image for render result.
Is it because the way I made a hose? Or because of the way I apply the texture?
Do I have to do UV-unwrap? Even for such a simple case?
Here’s a blend file (2,5 mb): http://www.dpimka.org/files/curve.blend
I hope my image will pack well
Thanks in advance for your answers.