Hi, i posted in the news and discussions forum by accident and was told to move it here so here goes!
I have made a 3d model of the monaco grand prix circuit following a tutorial (trace around track with bezier curves, extrude with another cross section curve and convert to mesh) and now i need to texture it. I have 3 textures, a road surface, red/white striped rumble strips and a barrier, each measure 256x256.
I applied the textures by holding ALT and selecting each part of the track to select a loop, 1 for the road suface, 1 for the stripes either side and 1 for the crash barrier. however the textures are all pointing the wrong way and weirdly sized: see this picture
I need some way to make the textures appear as they should ie, the white line in the middle of the road all the way round. Im sure i did this before somehow, i just cant remember how!
if anybody can help or needs some more explaining please help!!!