Hi folks,
I’m trying to texture an archway for a game that should look about like this.
The problem that I’m facing is the round corner. Is there a way to texture this with a seamless square texture or will I have to create a texture just for this individual polygon shape?
Does someone know a tutorial or could show me how to do it?
Here is my blend file.
arc_texturing.blend (601 KB)
Thanks in advance.