Texturing objects in SingleTexture mode


I tried to map a texture on a cube in Singletexture mode but the texture is not visible in 3d view, nor when I launch the game… Asigning texture works in GLSL an Multitexture but not in Singletexture.
Please, can you help me with this? I couldnt find any documentation about this.

Are you in textured mode? (Alt+Z)
you don’t need to use a material or texture.
Just unwapping it should work and UV Texturung should work.

Thanks, unwrapping and selecting the texture in UV texture screen worked.