Texturing plane


This is my first texturing job. This project is mostly done for the purpose of learning texturing but i’m not content about the shape too so this wil be updated. The texture is not complete too.

What sort of texturing- uv mapping, blender internal… or everything?

It all looks like procedural textures to me…

Uv-mapping (i’v unwrapped it so i guess its uv-mapping)
So far only the body, here is another view so you see its not procedural…
(click for full image)