Got worn out working on my main project of the moment (link) and decided to make some smaller objects to be used for the same mode/scene later on, as well as getting some texturing practice. Thought I’d show the results. Textures made in inkscape and gimp, (including the brasso label from scratch). Base textures from the awesome resource that is cgtextures.com.
Solid Tex View:
Quickie Render: currently looks worse than the openGL view, but shows the bump and spec maps in action.