hey I modeled something for my game but when I put it in texture mode it turns out to be something like this
go to edit node press A(select all) then ctrl + n and then the normals should be point out.
I don’t know if that would help, because thats really only 1 side. Do this:
>face mode set
> two sided
that should do it. ALienkids idea would work, inelss you want textures on both sides.
biiiggg help thanks
Funny, because I don’t normally check our this part of the forums, but I just felt like it right then.