I’ve ran into some problem when I tried to move my uvmaps around in the UV editor for a sphere or round objects.
When I select a UV and try to move that singular UV around, the entire map moves with it.
Is this a bug in the new Blender 2.42 release?
I’m using Blender 2.42 (not 2.42a) on Fedora Core 5 Linux.
Oh and by the way, when in UV face select mode (i.e. after pressing F key in object mode), my mouse cursor flips horizontally. Gets distracting, is there a way to fix that?