TF2 Medic Bag

hi everyone, i made this bag for the medic class in team fortress 2, but i’ve gotten some feedback that the texture isnt up to par with the tf2 artstyle.

if anyone here has any experience with the team fortress 2 artstyle, and would like to give critique, please do.

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seems pretty good to me…
dunno where you got that feedback,
+I’m sure that no-one will care about texture details in the game :wink:

Actually alot of people care about the texture. It’s mostly the texture that shows the overall work on your model. Thing is that your “blobs” in the texture are too soft. Try getting a sharper brush and just make squares and rectangles on the mesh. Plus, I think you have some spare polygons you could use to add even more detail.