You could put a slight nor pattern onto the plastic textures. If you look at your monitor, you will probably see that there is a slight ‘grain’ to the surface that has been modeled into the plastic surface. Nice modeling though.
I was talking about adding that in the last post.
Latest render, all the light you see in the scene now is coming from the screen itself.
As a natural result, the text isn’t visible anymore :yes:, anyway, think the screen is almost done now.
Does anybody have a good suggestion on how to create a keyboard without creating insane verticecounts or way to complex (at least for me) normal maps?
Small update. Tweaked the light a little and changed the background as it totally messed up the scene anyway. The content is a little blurry, mostly because of the resolution of the texture being to low. Will fix it later on if I find something good to put in it.
If you look closely you’ll see the start of a 1U rack unit.