that ipo game option for 25

remember in 249 you could just check off ‘record game physics to ipo’? where did that go in 25? (i do know that there’s a good chance it’s not there yet) it was actually something i didn’t use much, since i’m a gameblenderer. just wondering, because it seems to be the only way to do realistic physics animation.

I was wondering about that as well. I didn’t find anything yet.
Seems that the only possibility yet is to use “Hard”-Softbodys wich is really timeintense.