Like most 3d artists I’ve seen enough boring car renders to last me a lifetime, so I decided to get creative and destroy it’s beauty. Muhaha!
It was extremely enjoyable, taking each panel and smashing dents in it. Like using a virtual hammer! I highly recommend it!
Rendered with Yafray, all textures made in Photoshop CS2 except the broken windshield, which was bought off istockphoto.com.
Oh! You finnished it. I know you pushed some of your skills here, you’ve done some excellent modelling, i cant really say that you need to work on it some more because i know you’ve worked on it quite hard for a while so i’ll just say, you haven’t quite pulled it off.
Great effort though. Maybe in the future when you have learned how to texture better, you can improve on it but it just looks… wierd.
I was watching the first image and thinking “yaw another car” and suddenly the second image made me smile. The are some artifacts and the car paint is not very convincing, can you tell us a bit about your yafray settings?
I love it. The scrapes should actually be duller and not a specular; the white/gray smudge is where the paint is scraped off showing the “body in white” undercoating and steel. I actually think it looks almost realistic as a rollover leftover total. I love the little bits and pieces strewn about too!
Love the concept and the execution is mostly spot-on. I’m not sure that the cracking on the windshield is right, and using a similar cracking on the RH window is off - side glass (at least in the US) is designed to shatter into a bunch of little fragments rather than cracking like this. If you hit them right they literally explode. DAMHIK. Another nit, what’s that pointy thing over the LF wheel?
And I too love the bits strewn about. Very nice.
Very nice :), great improvements from the WIP. Just the scrapes around the headlight look a little off, on top the scratches are going up, while on the right they are going the other way to the side.
Great job! 5 *'s.