I’ve got my storyboards, my script, my character sketches, I’ve done the tutes on rigging, lip sync, etc.
- Should I create the character as thoroughly and completely as possible from the get go, and then move forward with the animation, or can I create a “rough” of my characters, work on the animation, and then come back and finalize the outfits, lip sync, etc?
It almost seems unavoidable that, as I go through the animating process, there will be changes I’ll want to make to the characters. Improvements, changes in attire, I dunno.
- If I create the character in another file, and then append that character, and then go about animating them, is it possible to change the character file, and then copy/paste those changes to the character in the movie? I know I asked something like this before, but the answers were a bit mixed, and I never really understood the final answer (yes or no and how).
Obviously, my main concern is the process from start to finish. From my first lip sync experiment, I learned a lot and got the answers to a lot of my questions - I just hate the idea of working on something for a week or two, only to realize that if I want to change the appearance, I should have done that from the beginning.
And what about armatures? If I modify an armature - add more bones, is that doable once I’ve started animating? I would think yes, it’s doable because there’s nothing being done with that bone, but deleting a bone would definitely result in some problems maybe.
I just want to start moving forward on this thing!! I feel like I could spend the rest of my life doing research/tutorials and never actually get started on a simple project. Sigh.