The big Blender Sculpt Mode thread (Part 1)

Should we send the node setup to bake VDM to Pablo? I’ve been testing it with the default blender in cycles and it works, and he said that it was the main reason to not implement vector displacement brushes.

Edit: just in case somebody want to try it, you have to bake that as emit texture, and to see it you have to enable in the material >settings >surface > displacement and to use the node tree below.
Edit 2: I don’t know where to report this really but if somebody can and want to feel free to do it. :^)

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