The big Blender Sculpt Mode thread (Part 1)

I know me thinks multirres is completely broken

So did @brecht over 5 years ago

it requires a pretty big change in how we store and calculate multiresolution levels that is not so much a bugfix but likely more of a partial rewrite of the system.

This was in relation to the infamous “spike” bug

Multires needs to be rewritten. Which is why I support pablo making a new data system from scratch, because to my understanding,“hackyness” is how sculpt ended being where it is today. I’m not particularly concerned with how long it takes.

and as @Tonatiuh said, there are things pablo listed that can already be included in the short term…

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