There’s so much to explore in VR. It’s literally and figuratively a whole new world.
A friend recommended this to me as well:
There’s so much to explore in VR. It’s literally and figuratively a whole new world.
A friend recommended this to me as well:
For whatever reason the Night Rider theme music popped into my head today and then I remembered this game that I had on C64.
And here’s Night Rider, for those of us lucky enough to have had our childhoods in this golden era.
Spy Hunter on the C64 was quite cool, I also had it. Although nothing beats the arcade version, which was applicable to most games at the time.
I also loved Burnin’ Rubber (a.k.a. Bump ‘n’ Jump) on the C64…
Found another old photo with my daughter. Shortly after this I introduced her to Mario The Lost Levels and she became so addicted that she used to pretend to be asleep and then sneak into the computer room in the middle of the night and play while we slept.
Looks like I’m wearing an ATI t-shirt too?
On the C64 I used to love this game. I still miss it, it had such fun action. I had a friend I could never beat and it was so frustrating. I broke the old C64 joystick trying.
I loved that one, played it so much with my older brother.
the amiga version was nice, too - I also never beat him on either system…
the sequel was a little too convoluted iirc, always prefered archon 1.
(same with Speedball, like the first one better, great Amiga version, never won )
Just one. Mate, we went through at least a dozen on this game. Remember those ‘joystick side to side as quickly as possible to run’ games?
Definitely…
In the ZX, it was the pressing Z and M… luckly the keyboard survived all those years of Combat School and Decathlon (which had the same system for speeding up)!
I loved quite some games on my old Atari800, some work surprisingly well these days, like Qix, International Karate or Dig Dug.
Here are some screenshots of the old Atari800 versions
Mate, Dig Dug on the 2600. Now you’re bringing back memories.
IK and IK+ were brilliant.
Anyone remember this? My friend had one, but he’s the only person I ever met that had.
Wow the Intellivision, no not exactly that one, never seen it, but we had one very similar to it, with 2 joysticks, but long thin analogsticks on the top and something like 20 buttons beneath. We just very few games for it like pong (I think they just named it tennis) and blackjack, not much. Would have to think about the name…
Yeah they were. played IK and later IK+ countless hours.
Here and there we are still playing the old NES version or the officially ported Arcade version on PC.
we called them “Rackelspiele” ~ translates vaguely to “jiggle games” but the german expression much more resembles the sound of a tortured competition pro.
We had the exact same Intellivision system at home. Those controllers will literally tear your fingers’ tendons if used for too long a time.
Various versions were produced:
My first shoot’m up game addiction was Intellivision’s Astrosmash.
Yes, I now also own Astrosmash for the Aquarius
One of my most interesting experiences was in college, when one of my friends basically collected “cracked” copies of various Apple ][ games. (He liked to bust the copy protection, but then he never did anything with them.) This introduced me to a great many games that I otherwise never would have known about.
Some of those games were truly astonishing – like “Pinball Construction Set,” which did exactly what the name implies. But there were also music programs that could produce chords. Very excellent copies of many video games were made, complete with theme music.
The thing that makes all of this so remarkable is that the Apple ][ had absolutely nothing (!) in terms of hardware. You had probably 48K of RAM on a good day, a 1 mHz clock on an 8-bit processor, a quirky three-color display, and a speaker-port that was a toggle switch. There really were no “compilers,” nor any room for one. And yet, game designers did very astonishing things with it – all in assembler. “They said it couldn’t be done . . . but here it is.”
You guys are really bringing back old memories. Good old memories.
Speaking of old PC hardware, if I recall it correctly, my first graphics card was a Matrox Millennium. Before that, up to and including the mid-1990s, I was still an Amiga guy.
Memories. I had it on my Amiga 1000. It was one of the first Electronic Arts games for the Amiga 1000, back when there were only a handful of games.
Same here! Don’t want to brag, but none of my friends could beat me with Speedball 1. My pool-like effect balls via the side walls were lethal.
The Epyx Games series indeed!
Hyper Sports was one of my joystick killers.
And Pitstop II, cramp in my hand from pushing and keeping the joystick diagonally, because that was both steering and pushing the gas pedal.
Definitely! I had a CBS ColecoVision, the big competitor. The ColecoVision had a tad better audiovisuals.
Loved Donkey Kong Jr. on the Coleco:
Me too!
I remember that you could insert a plastic card inside the number keypad that help you with commands ingame.
Same here. I remember being so disappointing that the software didn’t support any of the cool features which proved to be the case for decades. I’m glad Blender does a far better job of keeping up to date on hardware.
After reading all the magazines I always wanted a Piccasso card for the Amiga but could never afford it. Did anyone here have one? I suspect it would have been the same story. Awesome hardware, no software support.
I had completely forgotten about Pit Stop until I saw the screenshot. Played quite a bit of that too.