I think the only real thing left that I really wish Blender had is a real cloth deformation option.
I know about soft bodies, and I’m excited about them being implemented into blender… but it’s still not like it’s a pheasable solution for having clothes on a character react realistically.
This is the only thing that still makes me sort of “hunger” for the other apps like Lightwave, etc.
The reason I think this is so important is that without it, you are limited as to what kinds of animation you can accomplish. I know that you COULD just animate the cloth using vertex keys, but it’s not a very realistic option.
Until Blender gets a working cloth deformation option, all our characters are going to have tight-fittin’ clothes on.
Just some thoughts.