The blender file shows 0 bytes

Hello everyone! I’m desperate to have lost a character file from blenender, basically, I was editing normally, when my linux desktop decides to crash, but it kept “working” even though it was stuck, because I could still play a video and move the cursor, but as he did nothing but said, I decided to save my “locked” blender file and turned off the computer right on the button, but after I turn on the computer, when trying to open the blender file, he says: file format is not supported for file, and the file shows 0 bytes, I tried to recover the last session, recover from recovery file (also 0 bytes) but unfortunately nothing worked, does anyone know any other way to recover this file or an old version of it? because I worked hard on it.

Thank you so much.

there must be a *.blend1 file also available… and sometimes it is best to load the last Autosave File with the identical name

there is a tmp file under app blender folder on win 10
but should also exist on linux i guess

there is a saved file every 2 minutes i think
so should be able to find one file

good luck

happy bl

I searched my temp linux folder, unfortunately I couldn’t find it :frowning:
Thanks for your attention!

I tried to open the autosave file (.blend1), but unfortunately displays the same error

Thanks for listening!

in case your *.blend1 is not 0 bytes, have you tried appending from it?

Linux temp folder is usually right at the base of the file system “/temp”
Blender autosaves my files there.

yes, mine too, but for some reason there is only one file there, when i open it is just a simple cube

154 / 5000

I tried to open the file, but for some reason the two are in 0 bytes, which is strange, the backup should have the information from the original file

Captura de tela de 2021-02-28 22-23-46

I hate to write this… but you might be in trouble. As your *.blend1 is also empty, there is not much you can do here to get your work back…

unless you have a quit5932478.blend (some weird naming convention like that) which Blender sometimes creates

You should get in the habit of creating an evolution back up every now and then:

WorkFile.blend
WorkFileB.blend
WorkFileC.blend

…and so on, this way you don’t have to rely on one single project file with one back up

good luck!

Hello,

You might also want to increase your “Save Versions” in “Save & Load” preferences. This will create .blend1, blend2, etc… files (when saving) which can end up eating a lot of disk space but can be a life saver if something went wrong and one didn’t catch it right away. Here I’ve set mine to 3. Also, as Nathan mentioned it’s a good idea to create “snapshot” type of backups (especially on important projects). Perhaps, an addon like Easy-Backup [$] might be useful, see: https://blendermarket.com/products/easy-backup

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Cheers and stay safe!