Hello everyone !
Here is a new image i made in my spare time, i used Blender as a 3D program and Cycles as a rendering engine. I inspired from an image i found on internet, and here is the result :
I wanted to achieve a pretty much realistic scene, everything was made by my except the plants which where from Chocofur free models.
I hope you like the image, C&C are welcome !
PS : Sorry for the quality, blenderartists compresses the image too much
I always struggle with interiors. How did you light it? Any tonemapping? AO? Some info, screenshots would be cool!:spin:
Thanks cgstrive !
I used an HDRI map for lighthing the scene globally, i’ve got a sun which shines through a window, and a plane light shining through the doors.
For the tone mapping, nope there isn’t any.
I used a shadows pass, and an AO pass to reinforce the “shadows” and some curves and levels, gradient mapping etc…to give it its ambience.
May be i will post the post processing phase in a video, it can be cool
Some details are little overburn in highlights for my taste, for example spherical decoration on the cabinet. But, nevertheless fantastic rendering. Very professional.
Thank you very much guys ! It is reallly encouraging !
@kekeljevic : i personnaly like that effect, but yes over doing it may “kill” the image
Looks cool, is it photorealism, which is very pleasing) how much was predicted in that picture? on the CPU or GPU?
Thank you very much it is really heartwarming
It actually took about : 57m 44s and it was on GPU, i used the Lionrenderer render farm.
I will post a post-process video may be tomorrow