This is the second scene that I created with the assets that I had prepared so far… Most of the texturing work was done in Quixel Mixer. When I tried to render this in Eevee, my computer just kept crashing, so I had to go for Cycles, with 64 samples (took about 7 hours to render )
Compositing the sky, fire and smoke in the background was done in Photoshop and some color correction work in Lightroom.
Final result:
Clay render:
Cycles render:
Compositing:
Color correction and final result: