The Chase

This is the second scene that I created with the assets that I had prepared so far… Most of the texturing work was done in Quixel Mixer. When I tried to render this in Eevee, my computer just kept crashing, so I had to go for Cycles, with 64 samples (took about 7 hours to render :smiley:)

Compositing the sky, fire and smoke in the background was done in Photoshop and some color correction work in Lightroom.

Final result:

Clay render:

Cycles render:

Compositing:

Color correction and final result:

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