It’s been ages since I did any modelling but I’ve been making a custom game mode for Garry’s Mod. Since I’ve needed to implement my own props I’ve decided to start a project to help me get back into the swing of modelling, with a bit of variety so my texturing skills get the practice they need too.
On that note I present to you: The Citadel!
well it’s hardly a citadel yet, but you’ve got to start somewhere. I want to get it looking futuristic with dashes of imperialism.
This building will most likely be some sort of hover train station, maybe a magrail.
I like getting carried away by detailing way too much, as a result i’ve already started placing things inside, partly for scale, partly because I tend to throw things together randomly.
Not really sure if there’s much to crit yet, but I havent slept in a couple of days so I could be missing some real fundemental errors lol