The cure (Horror Fps) UPDATED!

Ugh, i just realised how tight the jeans were…
here, its fixed:

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i love this game great job man youv been working on it for a long time

Thank you.^^
I have been working on it for a while, yes, and there is just the damaging system left for it to be playable.

Ok, the details on this models just sucks at the moment, but this is the concept of the appearance for this model.

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this project is still not dead, i just dont have any time with it, can anyone help me with some scripting issues?

Its the bulletholes being buggy, MY damage system does not work, and so on.

I know its kinda simple, i just cant do it on my own.
:S

Glad to see the game back up, I thought it is was dead… guess not :slight_smile:

Um, it’d be better if you explained your problems or posted a .blend, because scripting is kind of hard if we don’t have an example or a .blend :slight_smile:

Ok, i promise i will post it whenever i have time.
My god, i feel like i dont know anything now.

whoa whoa whoa, the lack of light doesn’t make things scarier, it just obsures everything that could be. You can have darkness, but a good horror game has good contrast (certain well lit areas) turn up some of the lights a bit and add some more color. It just hurts the eyes to look at.

peace,
-nick

oh, yeah, i know. =)
thats like ooold stuff, the its waay lighter now. :wink:

alright, the game is gong so slow, anybody could make a whole new game twice before this is finished, still, i made a new survival map.
Here is the basic idea for it:

http://img188.imageshack.us/img188/2628/phpqozlim.th.png

http://img33.imageshack.us/img33/339/php5hng8d.th.png

http://img33.imageshack.us/img33/6484/phpmisr7f.th.png

Alright, for a survival maze, is this a boring colour scheme?
Please be honest.

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Well, everyone on BA is honest you don’t need to ask for it lol

It’s ok, but for a horror game it’s fine I think

Yeah, but im im gonna have to work on the light now, since it is a maze, (not that big) and the textures cant all look the same, everywere, that would be boring.
And that floor is a bit too dark.
Ill post an example blend when its done. =)

The project is ON again, and im more experienced now, so expect way better graphics too.
(dayanto is helping me out too)

Nice Vids :smiley:
looking forward to see more ^^
Kind regards,
Newbie

Nice. You might wanna do some research on how most damage systems in games work.