this is my current state,im currently still in the modeling state, texturing is next. Its also my first attempt at hard-surf modeling, so please if you have any advices on the design, modeling ect, tell me.
this is one of my biggest project yet, normally i use a lot of premade assets, this is kind my first step into becoming i hope an environemental generalist.
The seat angle of the bike look weird, also need to correct that
Well see what the bike look like when rendering… right now I really don’t like te design of the middle part… I will follow more closely the reference if it doesn’t look good when rendered
Okay got a little bit of time
did some quick triplanar material set up, i want no uv map at all in this render
now its time to experiment with the light
Just one or two things will add. When i compare your final image with the original concept, i realize that this is a scene, maybe of a marketplace(?) at night, and so you might want to add some sign boards it will help your scene pop out a bit more and it will add little more colour in the background, also, since we are on colour, the lighting on the character could be a little warm like its coming from a street lamp or something.
any more feedback about this art ? i don’t know what to think about this one, after going a bit on artstation i feel like its quite bad but i dont understand why