I am trying to model Mitchell Park Horticultural Conservatory in Milwaukee Wi also known as the Domes. Pretty simple to start with as I took an Icosphere with about 4 subdivison on it and cut that in half. Pow…I have a dome.
I made the whole thing with a transparent material on it. Looks go so far, but now I am stuck.
I need all the edges to represent metal tubing or such.
Is there a way to mark the edges and then make them “solid” or something so I could give them their own material?
I though of using benzier curves and laying them over all the edges, but that seems very time consuming and tedious. Any other waysomeone can think of to do this?
If you really want to model all the edges as mesh, select everything in Edit mode and then use Mesh - Scripts - Solid wireframe. But depending on the scale and level of detail you want to work at, just using texture effects (including a bump map or similar) may be enough.