With my new GPU around i thought of visiting the old hostel corridor - this time in Octane.
Thought it would be a good comparison between the two unbiased renderers with a scene relying mostly on indirect lighting. As you can see, while the original render had no direct lighting inside the corridor, i decided to let some sunlight come in through the window this time.
Here’s the result on a GTX 560 for about an hour with path tracing enabled.
Please feel free to leave comments or criticize.
This might look boring to some, but it strikes a few chords of nostalgia for some people who spent 2 yrs of their lives near a sleepy village in central india…rendered for around 15hrs in indigo…what do u say?
thanks in advance for the comments.