This is my first animation made solely by myself and not being a tutorial so I hope you like it. It was rendered in The Blender internal renderer and the coin texture was from cgtextures.com
As I am very much a beginner please provide helpful critique so I can improve my work.
You might take a real coin… and drop it on a desk… just to see how much it bounces… i"m looking at an American penny ‘bounce’ off my computer desk just a bit more than what I’m seeing here… otherwise… No Crits…
You could add a Hemi light to the scene and set it to a low value like 0.1. This will give those completely dark sides of the coin some color value. Also, as far as sound goes, when you add sound to video drop it down -6db before you render. The initial sound blast from your video sent me to the mute button immediately. If people are muting your sound, what is the point of putting it in anyway?
I think the bounciness of objects in the game engine is controlled at the material level. So keep the render engine set to Game and adjust material settings for coin and floor.
looks good to me, the only thing i can make a critic of is that at 0:30-0:31 a coin at the rightbottom side is intersecting with another, but that’s just nitpicking ^^