I’ve been working on another mascot project recently and I feel this is going to be it.
But Rik won’t be an easy deal. His topology must be right.
On my website has been an update recently, actually just a few minutes ago with work-in-progress images. Here they are:
I posted this in Focused Critique because I really want to get the face right.
He should be animatable like the characters of The Incredibles.
What has been done
I started with the eyes. I first made one and duplicated the object. After that I started to add a plane and start with the nose, after having the upper part finished I focused on the eye area. The mesh is currently mirrored. This character will be symmetrical.Comments and Critics are Welcome.
I limited his expressions to about 5 shape keys.
I think I’ll do another test after I made some more progress.
I’ll first model the neck and maybe continue with the full body. After that I’ll make another animation, a better one.