Sorry for my english
I am Tales
and animator blender
I make a fps like monster hunter:
- need carve animals(uprade items)
Real life like sims:
-need eat, drink and sleep
-protect your house
-need kill zombies
-walk, run, left, rigth, jump -»ok
Sniper (with zoom), knife, handgun and flashligth (on/off) -» ok
Drink,sleep,eat,life -» ok
Pickup -» ok
Inventory -»ok but need better
Special thans for Riyuzakisan for script MouseLook and modifications for me.
Special thanks for house model Isidor.
I you want join my project, it’s with pleasure.
player file :
add hatchet and pickup wood finish
looks interesting keep it up!
I would be interested in possibly designing a level editor, and add modding support… Looks like an excellent game to do so.
Keep up the good work!
sure with pleasure.
my skype: zelda_tales
i use skype for desktop sharing.
i add zombie:
-AI, attack run and idle animation-»ok
but i have problems my player boucing.
problem boucing -»resolved
add spikes and hammer for protect house or repair
Spikes + hammer + wood = protect windows
Looking sweet so far brosef
What Skormeus i use google trad but not good, because my english is bad,sorry
dog friend for help and follow the player
I think I can help a little with python.
Good years all
bankbaa thanks you for proposition, with pleasure
Dogs AI and animation-»OK
I’m not good with animation but I’ll try.
By the way I already add your skype my skype is ibaanb.
i am animator, just need python for better inventory system, switch weapon and drop system
First animal for hunting and carve
all team work on player and big city, all building and house is open
New player file tps/fps with real view 180°
need HELP for texture map, thank
Animations éléphants, dogs,birds is finish
Animals have multiples animations
See old messages for view list