I hope the developers get to see this.
I was just thinking…What if we explored real-time ray tracing like OpenRT.
I know it is not as easy as i make it sound and still in its expiramental stage. Yes I am a newbie but Im trying my best to learning C/C++.
I think the Blender devs. have stressed that this will not be the end of Blender, Linux, Mac. or any 3D apps. not owned by Autodesk.
I think the new version is simply part of the 2.x versions. If Microsoft and Autodesk had a total monopoly on OS’s and 3D apps. already, you’ll already feel you have no choice but to pay out of your nose. The BGE isn’t even close to the limits of OpenGL yet anyway.