hello out there, i need your help.
after cruising different tutorials i came to the point of zero movement. the problem is about textures and uv mapping.
please have a look at the pictures above.
- first picture is for getting an overall idea of the model
- the second shows the problem
- here you see the the problem zone in ‘UV mode’ with testmaps. without ‘subsurface’ on i think it looks ok.
i put the skirt and the jacket in the ‘UV editor’. skirt: one seam, then LSCM. jacket: several seams, three part: the arms as single uv maps and the part in the middle.
maybe one of you has also a good hint for the skin and the hair.
thank you so far.
and about the belnder thing: oh heaven, it is so great! thanks to all the enthusiastic people - they are all made out of perfect quads.
edit: 3 nov 05 : a brighter ‘the problem’ picture