The Hound - short animation

The cemetery set for my adaptation of Lovecraft’s “The Hound” I hope to have finished by the fall. I rendered in EEVEE mostly because Cycles was really slow on some of the other sets I have made so far and I want to be still alive when the rendering is all done. Coming from C4D I am very impressed with EEVEE! As my first Blender animation project I am still getting used to the software and all its quirks but also loving the final results. I added far too much detail in this and likely the other sets but it will give me more options as I set up each shot.

1 Like

I love those colors!

1 Like

Thank you! In the end, the film is going to be Black and white but the colour is looking so good to me I will need to think of a colour project next.

Here some more shots, the close to finished outside the manor shot and an earlier interior shot in the room we see inside the manor. The room had had more details added, like cobwebs and different lighting. The final film with be in black and white so the interior shot might give a better example of what I am striving for.


:rofl:

have you ever watched Buster Keaton’s “the General” (1927) ?
1:07:19 long… most of the film is in Sepia, which is interesting in it’s own way.
There is an outdoor at night scene (29:40 - 32:20) when the sepia turns Blue.
To be clear, the entire movie was shot in black-and-white, but the Sepia and Blue tinting were somehow overlaid onto the printed copies.

Hello! I have seen most of eaton’s films and I am a big fan of silent films. Tinting silent films was a big thing back in the day. Often they would tint a night scene blue and sometimes like the original Phantom of the Opera you get a rare, early “full colour” insert. In phantom it was the Masque of the Red Death scene which only was a 2 colour process, but it had the red colour which was the most important for that scene!

1 Like

A couple more renders of the interior showing more details added.


The 2 characters are in position but not posed yet. I will need to time their actions to the coming narration. In the meantime, I decided the starry sky was not working, it needed clouds especially since fog is on the ground and a big part of the coming shots after this. So I learned how to do that in a simple way, which still took me all day to figure out.

Opening the crypt

A new edited clip. Getting the cemetery right and the characters moving OK was a challenge for me in Blender. In C4D you can select a group of keyframes on the tome line and stretch or condense the spaces between them as a group which makes playing with the timing much easier. There might be something like this in Blender I don’t know about yet.