the jelly-puss


(Marc Clint Dion) #1

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(Marc Clint Dion) #2

The goal is to end up with game assets but I’m also testing the models with ray-tracers so they can be used for movie animation as well.


(Marc Clint Dion) #3

NOTE TO SELF: bump settings.

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On this

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(Marc Clint Dion) #4

EDIT: I removed some pointless stuff.


(Marc Clint Dion) #5

The GLSL shader now has a fresnel-like algorithm added to it.

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