the jelly-puss

(Marc Clint Dion) #1




(Marc Clint Dion) #2

The goal is to end up with game assets but I’m also testing the models with ray-tracers so they can be used for movie animation as well.

(Marc Clint Dion) #3

NOTE TO SELF: bump settings.

On this



(Marc Clint Dion) #4

EDIT: I removed some pointless stuff.

(Marc Clint Dion) #5

The GLSL shader now has a fresnel-like algorithm added to it.