I’m modeling/reworking a rather complex object and I’m required to sometimes kut a line with the knife tool to allow me to enhance the topology & edge flow of my object.
This often requires me to hide a portion of the mesh that is obstructing my view or just annoying.
To make my life easyer I decide to hide that part of the mesh using H-key.
But now it seems that my knife tool is still snapping and selecting edges that are hidden. Now I can understand that editting the hidden mesh is usefull when adding edge loops. But I can’t properly edit my mesh because my knife keeps snapping to obstructing edges that aren’t even visible.
I can work around this by temporarily seperating the part of the mesh that I want to keep intact. But it’s kind of a hastle.
Is this the way the knife tool is supposed to work or is this a bug? And if it IS supposed to work like that, what are the proper ways of getting around this?
I’m using one of the latest blenderbuild builds of blender for windows.