"The Last Outpost" on ALT.BINARIES.MULTIMEDIA.SCI-

In an effort to avoid some of the problems Jason Saville (SKPjason) has been having getting his 30 minute Blender opus “The Last Outpost” out where it can be seen, I have posted it to the newsgroup ALT.BINARIES.MULTIMEDIA.SCI-FI.

It’s a RAR file in 35 parts of a 202 Meg DivX AVI with ten PAR files available if needed.

For some history on “The Last Outpost” – in case you have no idea what it is – check https://blenderartists.org/forum/viewtopic.php?t=10237&postdays=0&postorder=asc&start=0

For info on RAR and PAR files, check http://www.slyck.com/ng.php?page=5

Cheers,
-Iain

:o oh my god that is just awsome
was it blender only or other progs to? how long did it took him? etc, etc, etc…

Wow! This is spectacular! Definately worth the wait.
How did you handle the rendering?

Teach…

Blender was used of course… I had originally decided to use Poser for characters and integrate… but the tools in blender were sifficient enough that I was able to import human models and use blender (tho thats probably why some of them don’t move too much… :wink:

All rendering was done on a p3 600 mhz dell tower with 128 megs of ram, all video and sound editing was done on a p4 2.6 ghz 1 gig ram machine.

Tho I had worked this for quite a while… the version that I ended up putting together was done in about 7 weeks… tho I had quite some time before that for the modeling and designwork…

I used a lot of cheats in order to save time… such as re-using background plates by “flipping” them or re-sizing them… I rendered in layers so that I could composite them in varying orders for different effects and shots, and for other scenes I merely rendered a single image and “animated” it to cut down on the time it would take if I rendered each and every frame individually…

For the music I used a variety of programs… DSS on the Amiga platform, Acid and fruityloops on PC.

For the initial video edits I used Premiere. For the inital sound design I used protools (tho I ended up mixing the final soundtrack on a friends recording studio equipment)

For most of the compositing I used after effects.

I’d hardly call them ‘cheats.’ ‘Techniques’ would be more apt. Or, perhaps, ‘good planning.’

A computer only has so much processing time. If it’s more efficient and produces the same result to render a single frame and then use it as a backdrop to a camera move instead of rerendering the scene 50 or so times, what’s “cheating” about that? :wink:

-Iain