Hi all,
its a try to create an African safari night in realistic mode in Blender. Being an architectural 3d artist , I like the character making and animation, So recently I got a course on sculpting from Pramod M Ramadevan … then I begin to try on character modelling. I like to make something looks real, for realistic CG animal characters my inspirations are Antonio Peres & Moby Francis… Blender was a totally new to me… but it was an amazing package for these type of work. Sculpting, Retopo Modelling, unwrapping, rigging and rendering done in Blender, textured in Substance painter, image composting done in Photoshop. Also used Mega scan assets for the final scene. The model was rigged and blender guidance by Bajeel Thwalhath…also thanks for the Blender tutorials in YouTube channels ART&ANIMATION by Rajesh Kumar and CrossMind Studio


Pretty incredible work! I love the render but the teeth need some more roughness I think - they appear unreal in this render. Also the ribs seem a bit too clean

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Great work.