Well, this has never happened to me before…
I was sculpting a mesh in the latest version of Blender3D. I was working in layer one (which contained the mesh and a camera), but also had other meshes in other layers.
When I left Sculpt mode, the layers toolbar had disappeared, along with the camera in the current layer. I don’t know where they went, or how to get them back. Thankfully, I have other saved files containing the lost models.
I do have a lead, I think. When I select the remaining mesh and do the following: Spacebar -> Object -> Move to Layer, I get an “OK?” box that says “Move from localview”.
However, I just can’t figure out how to fix this particular file. I don’t know where the Layers went!
