Hi guys, this is my first post,
I’m using blender for nearly 1 year, and I try this time to make a little toon character. and I have some issue with my rigging :
I use lattice+ hook to deform the mouth of my barbarian guy. but I see that I have strange motion in the 3d view and also in the render animation …; I don’t understand what is the problem with it… if you have any idea, I would be glad to have any piece of information about that…
if you want to have a look to the rigging to see if some things can be improve I will be glad to have your opinion too.
I also have a problem with a shader anisotropic on the helmet I have “big square” instead of a smooth shading using ray shadow…if you have any idea too
and last I can’t find a tutorial on IK/FK switch if you have information about that it would be cool to…
thank’s in advance
here a little video of my problem lattice issue see on frame 10 to have a clear exemple:
and the blend file :
Pustulax
I’m on windows, blender 2.46RC4
thanks