Ok. Inspired by Marvel Comics, The Incredibles, and this really cool 3DS Max or Maya book cover that I saw once and now cannot find, I have taken it upon myself to make a way-cool low-poly superhero guy, and actually rig him. Much to my dismay, this guy was looking especially powerful, the facial rig was about done, his suit was really cool, etc. etc… and then Blender crashed because I forgot about this dumb bug in the SVN build I was using: if you try to save a render, it just crashes. I don’t know if anybody else knows about this, but there it is.
Anyway, I was able to recover his head, from which only the weight-painting on the bones is missing. I actually had his body too, but alas, it was in a completely start-over-worthy state.
Here are a render and a screenshot of the wireframe and rig. There is actually one tri on the model near the eye; I had fixed that before, and now I have to again. However, I have to leave my computer for a while, so it’s as-is for right now.
Note: This was originally titled BlenderMan, but I wanted something a little more original than that.