The logic for loop and a few apllications

Most people don’t know that this is possible, but you can have logic run timers, control animations, and determin states using properties. this property that controls the animation can trigger python, add objects etc.

The “Cube” (the players animated mesh) uses actions frames 0 - 100 to move,

The “sequencer” moves using this


3rd_person_cam_beta (1).blend (469 KB)