Here is my first ever sculpt. It took about 40 mins, but most of that was learning the new controls in sculpting.
I am not even attempting to go for accuracy yet, this was a simple exercise to get me using the tools. I had no idea what i was going to do when i started with the default cube.
I really need to look up some of the shortcuts for the brushes. i think that will help. So far i have found the clay strips and crease brush to be the most useful.
It also stuck me how much detail is lost when adding a material. In this case it was a good thing I’ve gone for the weathered statue look (who knows? maybe it was decent one day)
I have always admired the talents of sculptures… no doubt it is a very difficult field to master. The retopologizing thing has always been a little confusing to me.
What I rarely see is anyone bring these cool sculptures to life in the form of animation.
Today i have spent 45 mins on some fruit. The banana was the hardest, getting the straight edges to flow right without adding/taking away too much clay was tough…
I left it untextured this time, as this is supposed to be about me learning to sculpt, not texture.
Hey RickyBlender. All Dynatopo so far. I will start look at multires soon. And no retopology yet, i’m still getting the hang of just using the brushes and a tablet with blender!