Hmm. I think it’s just a matter of Ambient Occlusion being sampled too low. What’s it set at?
as far as I know I havent set it at all.
…What renderer are you using?
I am using blender internal
Might wanna do it in YafRay? I’m pretty sure that will take care of the dots, but this is not a solution for the problem ofc… And you’d have to redo most of your lightning anyway.
I think the render looks like someone put 1000 watt bulbs in the lights or something. Maybe tone it down a bit to get a little more contrast.