Thanks guys, very encouraging.
Thanks. Yes, retopo helped me construct some shapes early on, especially curved ones like eyes and mouth. I find this harder to get with sculpting tools but it’s probably just my preference.
He has an interesting nose but yeah, not much to grab onto. Many times while sculpting I was going, ‘Shit, looks like Brad Pitt… Schwarzenegger? How did I get that look?’ And I will not forget about your 5 stars haha
I know what you mean and the problem may still be there since I haven’t touched the neck that much but I’ll keep that in mind. Cheers!
Thanks, I’ll do my best with the later stages!
So here is an update. It looks a little closer to me (especially close to Damon in Elysium) but self-deception is always a possibility so I count on honest opinions.
I added the inside of the mouth and was surprised how flexible blender’s multires modifier is. Good stuff.
So unless people disagree I’ll “freeze” the likeness at this point and focus on adding the bigger wrinkles etc.
After that I’ll try to add the skin pore details. Already did some tests and again I’m impressed with how well blender handles this level of detail. CUDA went out of memory when I tried to render tho, so I guess I’ll be rendering on CPU.