Got a no eyed creature phase going at the moment.
This is the “morning of doom”.
Created with 2.5-2 and photoshop.
Lots of problems with blender crashing when too many particles or duplicates are used.
This doesn’t happen with the same file on older versions of blender which seam quite happy to render out most thing I throw at it, though older version takes 4x longer to render anything out, so its a trade off for now.
Also having no mix button for AO caused problems getting the look consistent with my other work.
Found materials and lighting results in 2.5 differs quite a lot from older blender versions.