Ok, here’s something I made a little while ago and thought i’d share with you all
base head sculpt was done in scuptris then retopo’d in blender, the hat and bagdes were done in blender then everything textured and rigged. hope you like.
Don’t feel so bad abot it. This is just just too advanced. Nobody dares to put critique on it.
…and hardly anyone seems to be in character design here anyway =P
Good character, uses a lot of almost-cliche attributes but still seems fresh, the expressions are well done, very clear. And very clearly, this guy’s one nasty Nazi!
My only critical comment is about the presentation, it seemed a bit too frenetic, I would’ve liked to see more animated expression changes rather than stills, with maybe one turntable clay-to-wire shot to show off the techniques.