I think we should start a list of bugs and features that would make the new soft bodies usable in a real game, aside from a random flag here and there.
In other words, “Problems I ran into when trying to make a loco-roco clone”
setLocation([x,y,z]) and constraint actuators do not work correctly for soft bodies.
Some kind of control for volume/size of soft bodies. (Size IPO or ShapeAction?)