My Entry to the Hum3d Annual Car Render Challenge (2020)
See my final entry on Hum3d Here:
This was a fun project I did mostly on my stream
(twitch.tv/photonwind I do a lot of blender stuff on there)
and then a lot of rendering over the last couple days to finish off
the final render took 29 hrs to finish. damn volumetrics lol! ( one or so hrs without, but overkill 2000 samples)
WIP Post on Artstation:
Final Renders on Artstation:
In a world where nuclear power gets adopted sooner and more widespread than our timeline, the Oppenheimer company develops a sports car based on steam power generated from a miniature nuclear reactor. An opulent car for sophisticated owners. Never needing petrol. its only exhaust: water. The radioactive waste and lack of sufficient shielding are factors that only will be discovered in time though.
The Trinity sits in front of a Victorian manor on a foggy morning.
Created from scratch based on an original design (done on stream with greasepencil)
and rendered in blender and half textured in substance painter. half with procedurals.
Follow me on instagram if you want to see more of my work instagram.com/photonwind